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RvR and PvP

RvR / PvP Explanation

by Ayia 2020. 4. 9.

Vulpin and Ontari factions settle in Harth, however, they are confronted with limited resources. This confrontation is more prominent in the conflict of wealthy areas.

 

Basically, in the area of ​​each faction, the opposite one can not preemptively attack. Only the faction of the local forces can attack first.

In conflict zones, anyone, regardless of the faction, can preemptively attack opponents.

 

For example, in the Ontari base, the Ontari may preemptively attack the Vulpin and the Vulpin can not attack the Ontari.

However, in a disputed area, any faction can strike without condition.

 

If a character is killed by another player (PvP/RvR), the experience will not decrease.

However, if the character is killed by a factor other than PvP, such as an attack by a monster, the experience will decrease.

 

Honor Points

 

If you kill opponents in the battle between factions, you earn honor points and seals of honor.

On the other hand, if you die by your opponent, the Honor Points will be deducted.

 

Honor Points Rules

 

Contents

Victory

Tie

Defeat

Explanation

Field RvR 

(flight ride

Including boarding status)

Obtain

Deduction

You can earn Honor

Points only up to 5

times per day for the

same target. 

* Honor Points

earned in proportion

to the amount of

damage done to the

target.

Airship RvR

Obtain

 

 

Airship RvR means

that the airship is

destroyed by the

enemy faction.

If you kill a

character with

an airship, you

will not earn

Honor Points.

Unlike Field RvR,

there is no limit to

honor acquisition.

Opponent faction

guards, etc.

 

NPC treatment

Obtain

You earn 10

points when

y ou deal with

a base captain,

and 2 points

when you deal

with a superior

elite guards. 

Obtain an

honorary score

of 1 point with

a 50% chance

to deal with

general guards.

Airship Battleground

1 vs 1

Obtain

Obtain

Obtain

There is a five-day

reward

acquisition limit. 

If you win, you will

score more points

than when you lose

or lose.

Airship Battleground

5 vs 5

Obtain

Obtain

Obtain

There is a five-day

reward

acquisition limit. 

If you win, you will

score more points

than when you lose

or lose. 

The winner of

Team One, the

character,

earns 20% more

points.

1 vs 1

2vs 2

3 vs 3

Arena

Obtain

Obtain

Obtain

There is a five-day

reward limit

for each Arena. 

If you win, you will

score more points

than when you lose

or lose.

 

In addition, you can earn honor points for RvR quest completion rewards.

Honor points can also be earned as battlefield rewards such as fortresses and temples.

 

The imprint of honor can be exchanged for a fortune stone, artifact, etc. from the shops for seal of honor.

 


 

Various Systems

 

If you are killed by your opponent in the field, you can resurrect for revenge.

Unlike death by monsters, you do not need a Resurrection Item.

 

Also, if you are killed by your opponent, multiple buff effects will be applied.

 

If you die a certain number of times, the effect of the vengeance is superimposed and stacked up to 5 times.

When the "Vindication" effect is applied, the damage that you deal to the opponent increases, and the damage you receive decreases.

 

Slaughtering And Pursuing System (Tracker)

 

If you are killed by the hostile faction, the main menu will be activated. You can identify and track the character that killed you.

 

Only one track is possible and gold is consumed during the trace. When pursuing, your character is moved near the other character.

The following notification message is sent to the hunted target: "A player is now hunting you using the tracking system."

 

 

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